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This quest is best done while your character is in level 20s. The reason
for this is that one of the Rubies for this special
weapon is located in a dungeon restricted to levels 10-30.


I recommend getting a few armoredillo spines, a skeleton skull and the
broken haft before going to the Enchanter's Hideaway at 1.8S 36.6E. There
is a nice spot for hunting Shore Armordillo
Northeast to Arwic. Among those three items the hardest part is
getting the broken haft. It's owned by Leikotha and it has about three
Lesser Mu-Miyah guards. There are different types of skeletons around
Leikotha's Crypt so you can pick up a skeleton skull or two along the way.
Make sure to bring someone with Lockpicking skill and I recommend
that you also bring along someone with Item magic to weaken the lock.

Kayna bint Iswas is located on the 2nd floor of the building. Present her
with the skeleton skull and she will give you a copy of the history of the
Silifi of Crimson Stars. Give her the broken haft and she will repair it
for you. The repaired haft can not be transferred. This is the
part where your Axe skill is being calculated for making the axe. It is
recommended to have a skill of 180+ for a good success rate. The damage
type of the axe is determined by the different type of armoredillo spines. The skill only determines if you
can successfully create the axe or not. If you fail to put together the
axe the spine will be destroyed and the repaired haft will be once again
broken. If this happens just give Kayna bint Iswas the broken haft and
she will repair it again.
This particular weapon allows you to have three Rubies placed into it. There are a total of five rubies
available in the world of Dereth which fits into this special Silifi.
These rubies are spreaded out in locations around the world inhabited by
Gharu'ndim people.
The Ruby Al-Shajar (Lightning Protection Self
VI) is quite easy to get. The owner is a Skeleton Captain inside a cave.
This particular cave is inhabited by skeletons and rats. It is quite
easy to miss the guardian of this ruby at first since it spawns in the
middle of a few skeletons. The spawn rate for this particualar ruby is
only one minute.
Personally, I think The Ruby Yujazik (Fire
Protection Self VI) is the easiest to get among all five of them. This
ruby is owned by a Skeleton Warrior inside the tent. This place is
inhabited by skeletons. The majority of these skeleton warriors love to
use Crossbow. The spawn rate for this ruby is one minute.
The Ruby Sulmada is quite confusing to get.
Inside is like a maze and if you don't watch where you're jumping then
you might end up calling for help. I've made a jump without paying close
attention since I didn't think it's possible for getting stuck. I got
stuck behind the pillar and I couldn't get out. If you ever get stuck
behind a pillar immediately call a Sentinel or Advocate for help. The
fun part for getting the Ruby is when you find the door, it's time to find
the lever to open it. This is the part I'll keep it a secret because
I don't want to take away all the fun. ;)
The Ruby Al-Kur is a tough one to find and most
people have trouble getting it. In order to get to the guardian of the
ruby you will have to get a key from another dungeon. Getting the key for
this dungeon is a quest itself. First off you'll have to take the portal
at 21.7N 19.4E to get into a tower. Once inside this tower you have to
fight your way through reedsharks and rats to get to the destination.
Your destination for this part is the portal to the top of Mt. Alphus at the
top of the tower. Once you get to the top of the mountain take the
portal to 19.7N 17.8E. Make sure you have cash on you since I don't
recall if Zalphoo buys Trade Notes. The key will cost you 900 pyreals and
it has three uses on it. If you don't have cash like I did then it's not
a big deal since Zalphoo's tent is guarded by skeletons. I've gotten
enough cash from selling their loot to buy the key within minutes. Once
you have the key it's time to take the portal down the mountain unless
you feel like jumping off. (If you do please send me a picture of the jump. :) )
Take the key and head to Alfreth Dungeon at 20.5N 13.2E. In here you will
be able to find a locked door where your key is a perfect fit.
Jump down into the pit and find the Banderling Captain since it's the
guardian of the key to the Sylsfear Dungeon doors. You might want to camp
for more than one key because it has only one use and there is more than
one locked door. Turn back if you see the level 121 lightning creature or
the shadows. The ruby isn't there. I've got you this far so it's time
for you to find out where the ruby is located. I can tell you that its
owner is an Undead Defender and it's guarded by a Lich and Lich Lord.
Don't be a FOOL like me or you might end up dead like myself. :)
The Ruby Mahwan is the only ruby located in a
dungeon with a level restriction. The Grievous Vault is restricted to
level 10-30. This dungeon is inhabited by Skeletons, Skeleton Warriors,
Liches, Lesser Mu-Miyahs and Greater Mu-Miyahs. In order to get to ruby
in this dungeon you will have to make your way down to the bottom of the
dungeon.
This dungeon has more than one Greater Mu-Miyah, so if you found
one and it doesn't have the ruby then move on. When you find yourself in
a room where the floor is green and it's filled with green myst then
you're in the right place. Once you jump down to that room you will be
able to see a Greater Mu-Miyah within radar range. Note that the
door holding the guardian of the ruby can not be picked, time to find the
lever now. ;)
Armoredillo Spines
|
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Type:
|
Damage:
|
Speed:
|
|
Bronze
|
8-15
|
60
|
|
Freshwater
|
9-18
|
80
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Sand
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6-12
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60
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Shore
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11-21
|
100
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Other Items
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Broken Haft
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Leikotha's Crypt
10.2S 31.3E
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Give to Kayna bint Iswas to repair it.
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Repaired Haft
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Enchanter Hideaway
1.8S 36.6E
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Repaired by Kayna bint Iswas.
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Skeleton Skull
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Enchanter Hideaway
1.8S 36.6E
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Present for Kayna bint Iswas.
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The Silifi of Crimson Stars
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Enchanter Hideaway
1.8S 36.6E
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Present from Kayna bint Iswas.
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Zalphoo Key
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Mt. Alphus
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Bought from Zalphoo on top of Mt. Alphus.
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Worn Key
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Alfreth Dungeon
20.5N 13.2E
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Loot from Banderling Captain in Alfreth Dungeon.
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The Rubies
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Type:
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Spell:
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Location:
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Owner:
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Al-Khur
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Blood Drinker VI
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Sylsfear Dungeon
11.1N 14.7E
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Undead Defender
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Al-Shajar
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Lightning Protection Self VI
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A Cave
18.4S 21.3E
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Skeleton Captain
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Mahwan
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Defender VI
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Grievous Vault
25.8S 27.3E
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Greater Mu-Miyah
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Sulmada
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Coordination VI
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Amiantos Bethel Dungeon
16.3S 35.1E
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Skeleton Lord
|
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Yujazik
|
Fire Protection Self VI
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A Tent
18.4S 12.7E
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Skeleton Warrior
|
|